Please use this identifier to cite or link to this item: https://elibrary.khec.edu.np:8080/handle/123456789/443
Full metadata record
DC FieldValueLanguage
dc.contributor.advisorEr. Dinesh Gothe-
dc.contributor.advisorEr. Anand Kumar Sah-
dc.contributor.authorNeupane, Abhishek KCE074BCT006-
dc.contributor.authorShahi, Rojash KCE074BCT034-
dc.contributor.authorShrestha, Sachit Kumar KCE074BCT036-
dc.contributor.authorGosai, Suraj KCE074BCT046-
dc.date.accessioned2022-12-04T10:15:21Z-
dc.date.available2022-12-04T10:15:21Z-
dc.date.issued2021-
dc.identifier.urihttps://elibrary.khec.edu.np/handle/123456789/443-
dc.description.abstractUnlike most other video game genres, which are classified by their game-play, Adventure games are nearly always based on narrative or visual presentation centered on fiction and typically designed to entertain the player. To create a 3D Story based Adventure game in which players dive deep into the ocean of the knowledge the game offers through various narration of the story. This project started with script development. Dijkstra and A* algorithms are implemented for the path finding. Reinforcement learning for the model training using the bellman equation using Q-table. Sweep based CCD and Speculative CCD were used for the collision detection of the object. Terrain builder was also introduced for the generation of the environment. Cinemachine was implemented to develop player perspective and provide the aerial view, along side with the user interface system to make the navigation system successful. To ensure realistic view, post processing stack were used. It is aimed to release our project first on Android and will expand to other platforms.en_US
dc.language.isoenen_US
dc.subjectGameplay,Narrative,Fiction,Evil Alliance, Evil Almighty, Quest system, Inventory system, Currency system,Continuous Collision Detection(CCD)en_US
dc.titleSTORY BASED 3D ADVENTURE GAME USING UNIVERSAL RENDERING PIPELINE IN UNITYen_US
dc.typeTechnical Reporten_US
local.college.nameKhwopa College of Engineering-
local.degree.departmentDepartment of Computer-
local.degree.nameB.E. Computer-
local.degree.levelBacherlor's Degree-
local.item.accessionnumberTUD.232-
Appears in Collections:Computer Report

Files in This Item:
File Description SizeFormat 
STORY BASED 3D ADVENTURE GAME.pdf
  Restricted Access
8.68 MBAdobe PDFView/Open Request a copy


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.